Light a beam into the dark mine. Where it comes out, and in which colour, tells you where the gems are hiding.
Tap a number on the edge: a beam of light goes in, bounces off the gems and comes out somewhere, coloured by every gem it touched.
You know which gems are hidden. Place them on your sketch: it tells you which beams it already explains.
When your sketch explains everything, submit it. Fewer beams, better score.
A freshly dug mine, at your own pace. Your best score is kept for every level.
The same mine for everyone, a new one every day. One try: how few beams do you need?
Same mine for both, one beam each per turn: the first right answer wins.
Duel someone who speaks your language. Medium level, 5 minutes each.
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